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10% damage reduction with two Deterrences
Except you removed Void Shift, 15% damage reduction, destroyed our healing and all we have left is a Dispersion with terrible shields because of battle fatigue. Seems like I actually have a choice. Look at Elemental/Enhancement Shamans, they have a 1 minute defensive and a passive 10% damage reduction. I'm very glad they get to choose between those two instead of just having one. Hunters get 10% damage reduction with two Deterrences. Again I'm glad they have to make hard choices. Shadow does not have a choice. Period. The people who cry about Shadow being overpowered are the same ones saying Warriors are fine. Also, thank you for destroying my resource system in arena since I always play a Warrior team 97.49% of the time. Because putting up two spell reflects then charging me with a Shockwave and two interrupts is perfectly fine but me having a passive damage reduction and decent off healing was too much. Again... Choices...www.euwowgold.fr
This is coming from a 3,000 rated Wrathful, Vicious, Ruthless, Cataclysmic Gladiator Shadow Priest. But hey maybe I should listen to the 1800 500 games played Warrior community and learn to play.
Not entirely thrilled about CR anymore
Not entirely thrilled about CR anymore.
This great feature that had me remaining in WoW turned out to be a remake of a terrible "Yo Mama so fat!" joke.World of Warcraft Gold
CR's so fat that it really will "roll out with 5.4". ALL of 5.4!
I wish the Dungeon Journal could also or wow
I wish the Dungeon Journal could also update its flex section based on the number of people you have. Its really weird going into a fight and not knowing how many of a mechanic there will be.
or wow
Mechanics like the number of:
Imploding energy on Malkorok
Lights for Matter Scramble on Spoils
People needed below 50% to transition Thok
in front of people to buy the next expansion
Yay, at this rate my realm should be connected and not dead within the next FIVE years!!!
wow po
It looks like blizzard is intentionally taking their time so that they can dangle this carrot in front of people to buy the next expansion.
Blizz definitely needs to make a permanent
Blizz definitely needs to make a permanent list of connections now, like a locked sticky post, as well as new forums showing the connections, and new realm selection list for new character creation and login. wow or
Blossoming Ancient is arguably stronger and tankier
Blossoming Ancient is arguably stronger and tankier.
But other than that, the Sunflower is one of a few pets that has both Solar Beam AND Sunlight and the only pet that has those two + Rejuvenation (which heals double in Sunlight).po wow
Since the Elemental Change, it's definitely worth having though.
I am extremely impressed by the work you've done so far
I am extremely impressed by the work you've done so far.
You have managed to keep the look of the the current characters the same, you've just make them look 1000 times better. It's easy to understand now why it's taking so long, you aren't just scrapping what we've had, you are just painstakingly improving on it.acheter wow po
I strongly urge you to use this opportunity to fix the Worgen female. She's a monstrosity (not in a good way) that was clearly rushed at the end.
Shouldn't some of this be solved by more
Shouldn't some of this be solved by more class specific mechanics if they put them in? For example, acheter wow gold something that a monk's transcendence can really take advantage of. Or for kitties, what about an enemy you can't charge or hurt from the front, but the back? (Feral charge putting you behind the target solving it.)
May I ask a question regarding
May I ask a question regarding the sound characters make when walking?
World of Warcraft(EUR)
Will Taurens and Draenei make "hoof clomp" sounds when they step? I just think that would be awesome :)
removing customization options is lame
I get trying to simplify it so I don't need an addon to optimize my reforges but outright removing customization options is lame
wow gold
in WOD there will be very little difference between 2 characters in the same ilvl gear and no option to change that besides the pitiful amount of stats gems give
I may not have agreed with some of your ideas
^Could somone link that to his twitter?^
"May you find joy and fulfillment wherever you are going.
I may not have agreed with some of your ideas/decisions. Or liked some of them.
And at times I may have formed my hands into a claw like formation, waved them in front of the screen and shouted "W-W-w-Wwwwhhhyyyy?!" in a tone not unlike a man caught in a wood chipper....
euwowgold
And I may have put on a chefs outfit and tried to cook you and your crawler brethren more then once...
But I have always liked your direct, straight forward, approach and your stick-to-it-iv-ness.
Makes Blizz live in a vary hard position with the game
Makes Blizz live in a vary hard position with the game. They need new players/subs. If the games goes sideways and stratifies...well...there's no reason for new people to sub...unless they know someone at end game who will "sponsor" them to get around the silly "I doan wanna karry stoopid peeple" crap.
euwowgold.fr
Adding what amounts to a FLEX option for RDF/LFD is going to kill it like FLEX did to LFR.
Temporal shield has worked the same since
Temporal shield has worked the same since it's conception, but just now they "fix" it? I don't see the difference. Blizzard doesn't know what they're doing, we ALL knows that.www.euwowgold.fr
Plus anything that makes a class weaker is considered a nerf. So it's a fix/nerf.
dungeon gear (mixed with a spot of valor gear
To my understanding (at least the first raiding tier) is tuned to be done in heroic dungeon gear (mixed with a spot of valor gear, unless valor gear goes away, or something). Once you have pretty much full normal gear from the first tier, you're adequately geared for the second, and so on. The 'trouble' comes in when you're playing catch-up, and I refuse to believe that you *need* Flex gear even now to conquer normal modes.wow po This is just players being asinine about gear requirements. As demonstrated in WotLK, really good players can go very, very far on limited gear (people in perfectly optimized blues were killing bosses up through ICC-25). While the same experiment today might not meet with as much success, the principle still stands: good players don't need great gear to conquer encounters.
For illustration, here is the iLevel - Content chart for MoP:
toys but have since deleted them
While they're at it they should have an ingame vendor available to people who have completed the quests for the toys but have since deleted them.
Not the dropped toys. Just the ones that would otherwise be unrecoverable from completed quests. wow gold fr
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