going primarily to overheal by most accounts
Daxxari, it's nice to finally see any sort of comment on Blood, but much of what you've written just seems grossly wow gold fr divorced from reality as most Blood tanks and theorycrafters see it.
Stacking blood shields does nothing to alleviate DS timing constraints.
You respond to a comment about our healing not scaling by saying it is scaling (when it's going primarily to overheal by most accounts).
You mention utility in all three trees, but the fact is that we can justify wasting five points to get Lichborne because there is literally nothing else worth taking.
I and many others have written about the issues at the core of the "modern" Blood tree, numerous times. It's counter intuitive, it doesn't scale well, it's built around a hodge-podge tree full of vestigial DPS talents and abilities, it is unfairly punishing to average players while being on the brink of overpowered for those who know how to abuse it, and it requires significant out of game research to play well.
To have all these concerns replied to with a blanket "working as intended, you're just supposed to work harder than any other tank" is honestly kind of insulting.